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Qt写的游戏组队群聊系统
- C/C++
- 2021-04-18
- 1938人已阅读
摘要
Qt写的游戏组队群聊系统,可能是由于内容开始是网络地址(http://...)完整的英文词截取后不能换行造成 为避免代码造成手机端排版的混乱,可适当增加文字描述,将代码往后推移
#ifndef GETSERVERINFO_H
#define GETSERVERINFO_H
#include <QObject>
#include <QtNetwork/QTcpSocket>
#include <QStringList>
#include <httpget.h>
//=====================================================================================================
//WGM约战平台组队群聊系统.实现区域组队功能.获取玩家所在区域.玩家可以自己建立组队.队长踢人.解散等
//此代码为核心网络通信模块.基于QT代码[完整源码在我的博客里面]
//程序编程人员:Jason's.Alex QQ:531401335
//QT社区群:3855916
//日期:2012/01/14
//我会将WGM约战平台各个模块公开出来,整个平台用到了很多技术。我几乎花了半年的时间来开发这个平台,遗憾的我没有写开发文档,思路有点不清晰。虽然CS这个游戏落寞了。但是我们这些老菜鸟。希望能记起它说带来的美好
//=====================================================================================================
#define VERSION "1.2.1"
enum
HostInfo
//和主机通讯的消息
{
HT_INFO,
//群组信息
HT_MESSAGE,
//消息
HT_KICK,
//踢出
HT_ADVERTISING,
//广告
HT_MEMBER,
//成员
HT_DISSOLVE,
//解散
HT_QUIT,
//退出
HT_CREATE,
//创建
HT_LOGIN,
//登入
HT_TEAMANNOUNCEMENT=100
//创建团队广播
};
enum
EnumChinaArea
//中国各大地区分类
{
ECA_ALL,
//全部
ECA_SOUTHWEST,
//西南
ECA_NORTHWEST,
//西北
ECA_SOUTH,
//华南
ECA_CENTRAL,
//华中
ECA_EAST,
//华东
ECA_NORTH,
//华北
ECA_NORTHEAST,
//东北
};
class
GetServerInfo :
public
QObject
{
Q_OBJECT
public
:
explicit
GetServerInfo(
const
QString &,
const
QString &,
const
QString &,QObject *parent = 0);
void
ConnectToHost();
//连接主机
void
SendMessage(
const
QString &);
//发送消息
void
SendKick(
const
QString &);
//发送KICK
void
GetAdvertising();
//获取广告
bool
FilterArea(
const
QString local)
const
;
//过滤区域
public
slots:
void
SendQuit();
//发送退出信息
void
Login();
//登入消息
void
SendCreateTeam(
const
QString &,
const
QString &,
const
quint8);
//发送创建消息
void
SendRefreshMember();
//发送刷新成员信息
signals:
void
EmitChangeAdvertising(
const
QPixmap &);
void
EmitMessage(
const
QString &);
void
EmitKick();
void
EmitAnnouncement(
const
QString&);
void
EmitRefreshMember(
const
QStringList &);
void
EmitChangeWindowTitle(
const
QString &);
void
EmitUpdateVersion(
const
QStringList &);
private
slots:
void
ReadMessgaeEvent();
//读取消息时间
void
ConnectFinish();
//连接主机完成
void
NetworkError(QAbstractSocket::SocketError);
private
:
void
ReadMessage(QDataStream &in);
//读取消息
void
ReadKick(QDataStream &in);
//读取KICK
void
ReadAdvertising(QDataStream &in);
//读取广告
void
ReadMember(QDataStream &in);
void
ReadTeamInfo(QDataStream &in);
//读取团队信息
void
ReadLoginState(QDataStream &in);
//读取登入状态
void
SendServerDataType(HostInfo,
const
QStringList &list=QStringList());
const
QStringList GetLocalAndCircuit(
const
QString &ip)
const
;
//获取所在地区信息和线路信息
private
:
QTcpSocket *tcpClient;
QString hostAddress;
QString userName;
//用户名字
QString teamID;
//团队ID
QString privilege;
//权限
static
QStringList filterChinaAreaList;
//中国过滤区域列表
EnumChinaArea ChinaArea;
//中国过滤的区域枚举值
HttpGet *webGet;
//获取网页数据。进行分析取得ip地址信息
QString local,circuit;
//地区和 线路
};
#endif // GETSERVERINFO_H
#include "getserverinfo.h"
#include <QMessageBox>
#include <QHostAddress>
#include <QTimer>
#include <QTime>
#include <QNetworkInterface>
#include <QDebug>
QStringList GetServerInfo::filterChinaAreaList=QStringList()<<QString::fromLocal8Bit(
"云南,贵州,四川,西藏"
)
//西南
<<QString::fromLocal8Bit(
"新疆,陕西,宁夏,青海,甘肃"
)
//西北
<<QString::fromLocal8Bit(
"广东,广西,海南,香港,澳门"
)
//华南
<<QString::fromLocal8Bit(
"河南,湖北,湖南"
)
//华中
<<QString::fromLocal8Bit(
"山东,江苏,安徽,浙江,台湾,福建,江西,上海"
)
//华东
<<QString::fromLocal8Bit(
"河北,山西,内蒙古,北京,天津"
)
//华北
<<QString::fromLocal8Bit(
"辽宁,吉林,黑龙江"
);
//东北
//=======================================================================================================================
GetServerInfo::GetServerInfo(
const
QString &teamid,
const
QString &privi,
const
QString &name,QObject *parent) :
QObject(parent)
{
teamID=teamid;
privilege=privi;
userName=name;
hostAddress=
"113.140.83.67"
;
webGet=
new
HttpGet(
this
);
webGet->setCodec(
"GB2312"
);
}
void
GetServerInfo::ConnectToHost()
{
tcpClient=
new
QTcpSocket(
this
);
tcpClient->connectToHost(hostAddress,8485,QIODevice::ReadWrite);
connect(tcpClient,SIGNAL(connected()),SLOT(ConnectFinish()));
connect(tcpClient,SIGNAL(readyRead()),SLOT(ReadMessgaeEvent()));
connect(tcpClient,SIGNAL(error(QAbstractSocket::SocketError)),SLOT(NetworkError(QAbstractSocket::SocketError)));
}
//=======================================================================================================================
const
QStringList GetServerInfo::GetLocalAndCircuit(
const
QString &ip)
const
//获取所在地区信息和线路信息
{
QString content=webGet->get(
"http://www.ip138.com/ips138.asp?ip="
+ip);
uint leftIndex=content.indexOf(
"<li>"
);
uint rightIndex=content.indexOf(
"</li>"
);
content=content.mid(leftIndex+10,rightIndex-leftIndex-10);
QStringList info(content.split(
" "
));
//0为所在地 1为线路
QStringList temp;
temp.append(info[0]);
if
(info.size()>1)
//是否能捕获线路,防止程序出错
temp.append(info[1]);
else
temp.append(tr(
"unknown"
));
return
temp;
}
bool
GetServerInfo::FilterArea(
const
QString local)
const
//过滤区域
{
if
(ChinaArea==ECA_ALL)
return
true
;
return
filterChinaAreaList.at(ChinaArea-1).contains(local.left(2));
}
//=======================================================================================================================
void
GetServerInfo::ConnectFinish()
{
QStringList localAndCircuit=
this
->GetLocalAndCircuit(QNetworkInterface::allAddresses().first().toString());
local=localAndCircuit[0];
circuit=localAndCircuit[1];
//获取线路信息
}
void
GetServerInfo::SendServerDataType(HostInfo hi,
const
QStringList &list)
{
QByteArray block;
QDataStream out(&block,QIODevice::WriteOnly);
out.setVersion(QDataStream::Qt_4_7);
out<<quint16(0)<<(quint8)hi;
for
(
int
i=0;i<list.size();++i)
out<<list.at(i);
out.device()->seek(0);
out<<quint16(block.size()-
sizeof
(quint16));
tcpClient->write(block);
}
void
GetServerInfo::GetAdvertising()
//获取广告
{
SendServerDataType(HT_ADVERTISING);
}
void
GetServerInfo::SendMessage(
const
QString &content)
//发送消息
{
QString s;
if
(privilege==
"admin"
)
s=
"<font color=red>"
+content+
"</font>"
;
else
s=
"<font color=#484891>"
+content+
"</font>"
;
SendServerDataType(HT_MESSAGE,QStringList()<<teamID<<userName+
"("
+local+circuit+
")"
<<s);
}
void
GetServerInfo::SendKick(
const
QString &id)
//kick
{
SendServerDataType(HT_KICK,QStringList()<<teamID<<id);
}
void
GetServerInfo::SendRefreshMember()
//发送刷新成员信息
{
SendServerDataType(HT_MEMBER,QStringList()<<teamID);
}
void
GetServerInfo::SendQuit()
//发送退出信息
{
if
(privilege==
"admin"
)
//如果是管理员就解散该群
{
SendServerDataType(HT_DISSOLVE,QStringList()<<teamID);
}
else
{
SendServerDataType(HT_QUIT,QStringList()<<teamID<<userName);
}
tcpClient->waitForBytesWritten(200);
//保证关闭时能够准确发送退出信息
}
void
GetServerInfo::SendCreateTeam(
const
QString &teamFlag,
const
QString &content,
const
quint8 area)
//发送创建群
{
SendServerDataType(HT_CREATE,QStringList()<<teamFlag<<content<<userName<<QString::number(area));
}
void
GetServerInfo::Login()
//登入
{
SendServerDataType(HT_LOGIN,QStringList()<<teamID<<userName);
}
//=====================================================================================
void
GetServerInfo::ReadMessgaeEvent()
{
QDataStream in(tcpClient);
in.setVersion(QDataStream::Qt_4_7);
static
quint32 size=0;
quint8 type;
if
(size==0)
in>>size;
qDebug()<<tcpClient->bytesAvailable();
if
(size>tcpClient->bytesAvailable())
return
;
size=0;
in>>type;
switch
(type)
{
case
HT_INFO:
//读取团队信息
ReadTeamInfo(in);
break
;
case
HT_MESSAGE:
//消息
ReadMessage(in);
break
;
case
HT_KICK:
//KICK
ReadKick(in);
break
;
case
HT_ADVERTISING:
//广告
ReadAdvertising(in);
break
;
case
HT_MEMBER:
//读取成员
ReadMember(in);
break
;
case
HT_LOGIN:
ReadLoginState(in);
break
;
case
HT_DISSOLVE:
// 解散
QMessageBox::information(0,tr(
"SystemInfo!"
),tr(
"This team Group is Dissolve!"
));
emit EmitKick();
break
;
}
tcpClient->flush();
}
void
GetServerInfo::ReadTeamInfo(QDataStream &in)
//读取团队信息
{
QString announcement,teamFlag,area,version;
in>>announcement>>teamFlag>>teamID>>area>>version;
emit EmitAnnouncement(
"<font color=blue>"
+announcement+
"</font>"
);
emit EmitChangeWindowTitle(tr(
" TeamFlag:"
)+teamFlag);
emit EmitChangeWindowTitle(tr(
" (ID:%1)"
).arg(teamID));
ChinaArea=(EnumChinaArea)area.toInt();
if
(!FilterArea(local)&&privilege!=
"admin"
)
//过滤区域
{
QMessageBox::information(0,tr(
"Area failed!"
),tr(
"You Area cannot access!"
));
emit EmitKick();
}
QStringList list=version.split(
","
);
//版本更新
if
(list[0]!=VERSION)
{
QStringList data;
for
(
int
i=1;i<list.size();++i)
data<<list.at(i);
emit EmitUpdateVersion(data);
}
this
->SendRefreshMember();
//接受完成后刷新成员
}
void
GetServerInfo::ReadAdvertising(QDataStream &in)
//读取广告
{
QPixmap image;
in>>image;
emit EmitChangeAdvertising(image);
}
void
GetServerInfo::ReadKick(QDataStream &in)
//读取K掉的用户
{
QString s;
in>>s;
if
(s==userName&&privilege!=
"admin"
)
{
QMessageBox::information(0,tr(
"kick!"
),tr(
"You have been kicked by administrator!"
));
emit EmitKick();
}
}
void
GetServerInfo::ReadMessage(QDataStream &in)
//读取信息
{
QString ID,content;
in>>ID>>content;
emit EmitMessage(tr(
"<font color=blue>%1</font><br> %2<br>"
).arg(ID+QTime::currentTime().toString(
" hh:mm:ss"
)).arg(content));
}
void
GetServerInfo::ReadMember(QDataStream &in)
//读取成员
{
QString id;
QStringList list;
while
(!in.atEnd())
{
in>>id;
if
(!id.isEmpty())
list<<id;
}
emit EmitRefreshMember(list);
}
void
GetServerInfo::ReadLoginState(QDataStream &in)
//读取登入状态
{
bool
state;
in>>state;
if
(!state)
//登入失败提示
{
QMessageBox::warning(0,tr(
"Team Dissolve"
),tr(
"Team group is dissolve! \n Cannot Alredy Login is same ream Group!"
));
emit EmitKick();
}
}
//=================================================================================================================
void
GetServerInfo::NetworkError(QAbstractSocket::SocketError error)
{
if
(hostAddress!=
"jasonsalex.gicp.net"
)
//连接失败使用备用地址
{
delete
tcpClient;
hostAddress=
"jasonsalex.gicp.net"
;
this
->ConnectToHost();
}
else
{
QMessageBox::warning(0,tr(
"network error"
),tcpClient->errorString());
emit EmitKick();
}
}
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <getserverinfo.h>
#include <QStandardItemModel>
#include <createdialog.h>
#include <CustomGUI.h>
#include <QTimer>
#include <QProcess>
//=====================================================================================================
//WGM约战平台组队群聊系统.实现区域组队功能.获取玩家所在区域.玩家可以自己建立组队.队长踢人.解散等
//主界面的实现.基于QT代码
//程序编程人员:Jason's.Alex QQ:531401335
//QT社区群:3855916
//日期:2012/01/14
//我会将WGM约战平台各个模块公开出来,整个平台用到了很多技术。我几乎花了半年的时间来开发这个平台,遗憾的我没有写开发文档,思路有点不清晰。虽然CS这个游戏落寞了。但是我们这些老菜鸟。希望能记起它说带来的美好
//=====================================================================================================
namespace
Ui {
class
MainWindow;
}
class
MainWindow :
public
QMainWindow
{
Q_OBJECT
public
:
explicit
MainWindow(QWidget *parent = 0);
~MainWindow();
void
CreateAction();
virtual
void
closeEvent(QCloseEvent *);
private
slots:
void
ShowMember(
const
QStringList &);
//显示成员
void
on_sendPushButton_clicked();
void
kick();
void
ShowMessageInfo(
const
QString &);
//显示消息信息
void
ChangeWindowTitle(
const
QString &);
//修改窗口标题
void
UpdateVersion(
const
QStringList &);
//更新版本
void
KeyPress(QKeyEvent *e);
void
ChangeWindowIcon();
//修改窗口图标
private
:
Ui::MainWindow *ui;
GetServerInfo *ser;
int
messageCount,timerCount;
QStandardItemModel *memberModel;
CreateDialog *createDialog;
QString titile;
QTimer *timer;
QProcess *updateProcess;
//更新进程
};
#endif // MAINWINDOW_H
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QMessageBox>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(
new
Ui::MainWindow)
{
ui->setupUi(
this
);
this
->setFixedSize(
this
->size());
this
->setWindowTitle(tr(
"TT(WGM TeamTalk) "
)+VERSION);
messageCount=0;
timerCount=0;
updateProcess=
new
QProcess();
ser=
new
GetServerInfo(qApp->argv()[1],qApp->argv()[2],qApp->argv()[3]);
ser->ConnectToHost();
connect(ui->sendTextEdit,SIGNAL(KeyPress(QKeyEvent *)),SLOT(KeyPress(QKeyEvent *)));
memberModel=
new
QStandardItemModel(
this
);
memberModel->setHorizontalHeaderItem(0,
new
QStandardItem(QIcon(
":/icon/group"
),tr(
"MemberList"
)));
ui->memberTreeView->setModel(memberModel);
ui->memberTreeView->setContextMenuPolicy(Qt::ActionsContextMenu);
ui->memberTreeView->setEditTriggers(QAbstractItemView::NoEditTriggers);
if
(QString(qApp->argv()[2])==
"admin"
)
{
createDialog=
new
CreateDialog(
this
);
connect(createDialog,SIGNAL(EmitCreateTeam(QString,QString,quint8)),ser,SLOT(SendCreateTeam(QString,QString,quint8)));
connect(createDialog,SIGNAL(rejected()),qApp,SLOT(quit()));
QAction *action=
new
QAction(QIcon(
":/icon/kick"
),tr(
"kick"
),
this
);
connect(action,SIGNAL(triggered()),SLOT(kick()));
ui->memberTreeView->addAction(action);
}
else
{
ser->Login();
}
timer=
new
QTimer(
this
);
connect(timer,SIGNAL(timeout()),SLOT(ChangeWindowIcon()));
this
->CreateAction();
}
MainWindow::~MainWindow()
{
delete
ui;
}
void
MainWindow::CreateAction()
{
connect(ser,SIGNAL(EmitAnnouncement(QString)),ui->announcementTextEdit,SLOT(setText(QString)));
connect(ser,SIGNAL(EmitChangeAdvertising(QPixmap)),ui->advertisingLabel,SLOT(setPixmap(QPixmap)));
connect(ser,SIGNAL(EmitKick()),qApp,SLOT(quit()));
connect(ser,SIGNAL(EmitMessage(QString)),SLOT(ShowMessageInfo(QString)));
connect(ser,SIGNAL(EmitRefreshMember(QStringList)),SLOT(ShowMember(QStringList)));
connect(ser,SIGNAL(EmitChangeWindowTitle(QString)),SLOT(ChangeWindowTitle(QString)));
connect(ser,SIGNAL(EmitUpdateVersion(QStringList)),SLOT(UpdateVersion(QStringList)));
connect(qApp,SIGNAL(aboutToQuit()),ser,SLOT(SendQuit()));
}
void
MainWindow::ShowMember(
const
QStringList &list)
//显示成员
{
memberModel->removeRows(0,memberModel->rowCount());
for
(
int
i=0;i<list.size();++i)
{
memberModel->appendRow(
new
QStandardItem(QIcon(
":/icon/admin"
),list.at(i)));
}
}
void
MainWindow::ShowMessageInfo(
const
QString &s)
{
if
(!
this
->isActiveWindow())
//窗口是否活动
{
timer->start(500);
messageCount++;
this
->setWindowTitle(tr(
"TT New Message(%1)"
).arg(messageCount));
}
ui->receiveTextBrowser->append(s);
}
void
MainWindow::ChangeWindowIcon()
{
if
(
this
->isActiveWindow())
//窗口是否活动
{
messageCount=0;
this
->setWindowTitle(titile);
this
->setWindowIcon(QIcon(
":/icon/icon"
));
timer->stop();
}
else
{
if
(++timerCount%2)
this
->setWindowIcon(QIcon(
":/icon/sms"
));
else
this
->setWindowIcon(QIcon(
":/icon/icon"
));
}
}
void
MainWindow::kick()
//踢人
{
QString id=ui->memberTreeView->currentIndex().data().toString();
ser->SendKick(id);
}
void
MainWindow::on_sendPushButton_clicked()
//发送消息
{
if
(!ui->sendTextEdit->toPlainText().isEmpty())
{
ser->SendMessage(ui->sendTextEdit->toPlainText());
ui->sendTextEdit->clear();
}
else
{
ui->sendTextEdit->setFocus(Qt::MouseFocusReason);
}
}
void
MainWindow::ChangeWindowTitle(
const
QString &arg)
//修改窗口标题
{
this
->setWindowTitle(
this
->windowTitle()+arg);
titile=
this
->windowTitle();
}
void
MainWindow::UpdateVersion(
const
QStringList &list)
{
qApp->quit();
updateProcess->setWorkingDirectory(qApp->applicationDirPath());
updateProcess->start(
"WGMUpdate.exe"
,list);
}
void
MainWindow::KeyPress(QKeyEvent *e)
{
if
(e->key()==Qt::Key_Return)
this
->on_sendPushButton_clicked();
}
void
MainWindow::closeEvent(QCloseEvent *e)
{
if
(QMessageBox::information(
this
,tr(
"Confirm Close!"
),tr(
"You are confirm close this?"
),
QMessageBox::Ok,QMessageBox::Cancel)==QMessageBox::Cancel)
e->ignore();
}